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[RE]LEARN 2020 - The Learning Innovation Festival has ended
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Monday, November 9 • 23:00 - 23:15
Virtual STEM activities through Esports as school programs

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Your kids already play video games... WHY NOT MAKE IT PRODUCTIVE. This school year holds many unknowns and obstacles, however, consistency lies within the Esports community, giving students that sense of unity. Make Esports the definite aspect of your child’s life this school year. They can socialize and interact with students across the country while participating in educational tournaments.

MEET STUDENTS WHERE THEY ARE.

Here are the Facts:
-Esports gamers have a 10% increase in attendance and 1.7 GPA growth.
-More than 200 colleges offer Varsity Esports.
-20 million dollars in scholarship money is awarded to students annually.
-97% of school-aged teens already play video games.
-82% of High School Esports League members have never participated in extracurricular activities.

Key Benefits:
-Improvement in Academic Performance & Attendance
-Engagement & Participation
-Teamwork & Comradery
-Preparation for Future Career Endeavors

Over 3,100 high schools have esports programs. It's helped over 85,000 students improve grades, attendance, and classroom engagement.

What is Esports?
-Professional live competitive video gaming involved in thousands of global tournaments annually.
-Young cyber athletes learn through gaming in a safe environment, developing stamina and preparation for the real world.
-It’s all about community and bringing people together.
-Have your child be a part of something they are proud of!

Our primary goal is to further STEM education by using new teaching
methods, while harnessing children’s natural desire to play games.

Who are we?
The Varsity Esports Foundation (VEF), founded in December 2018, is a 501(c)(3) organization established to offer financial assistance to schools and provide a channel for students to reach their potential through esports. The VEF strives to promote the industry’s positive impact on healthy lifestyles, mental health, community, and STEM through literacy.

Foundation Initiatives:

-Diversity & Inclusion
-Cyberbullying
-Mental Health
-STEM / STEAM
-Healthy Habits
-Addictions
-Belonging
-Suicide Prevention
-Internet Safety
-Digital Citizenship

Foundation Goals:

-Build a network of inclusive student gaming communities
-Create scholarship opportunities for students within these communities
-Ensure a safe and supportive environment for players at every level
-Promote gaming literacy across the ecosystem

Your donation helps the foundation assist schools and students with STEM learning activities and devices. Donate today: https://www.varsityesportsfoundation.org/donate

Speakers
avatar for Bubba Gaeddert

Bubba Gaeddert

Leading change with STEM through esports in schools., Varsity Esports Foundation
Bubba currently is the Executive Director of the Varsity Esports Foundation (VEF), as well as an adjunct professor in higher-ed since 2013. The VEF is a non-profit that strives to increase literacy around esports and how to be proactive with such initiatives as healthy lifestyles... Read More →


Monday November 9, 2020 23:00 - 23:15 CET
FREE
  Innovator's Showcase